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Daniel Finch Music

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Credits from 2026

[Upcoming] Magna Jazz (2026) | Audio Repair & Restoration, Mix, Master

Magna Jazz (Live Events Recording)

Steve Tilston & Friends (2026) | Live Engineering

Valley Arts (Live Events)

AiAiAi by Ado (2026) | Vocal Processing, Mix, Master

Maria Georgescu (Cover)

Gravity from Hazbin Hotel (2026) | Audio Repair, Vocal Processing, Mix, Master

Maria Georgescu (Cover)

Open Mic (2026) | Live Sound Engineering

Valley Arts (Live Events)

FREE USE (2026) | Studio Engineering

SKINTERN (EP) | Recorded in Rockaway Studio at Rockaway Park

Jazz Jam (2026) | Live Sound Engineering

Valley Arts (Live Events)

Joff Lowson Trio (2026) | Live Sound Engineering

Valley Arts (Live Events)

2025

seasonal soundscapes (summer fades) (2025) | Music, Sound, Multi-Instrument, Artwork, Visuals

zenith soundscapes, Daniel Finch (Album)

X by Alistair McDowall (2025) | Music, Sound Design, Multi-Instrument

University for the Creative Arts Graduate Company (Theatre) — Performed at Camden People’s Theatre,
Camden Fringe 2025

ambient soundtracks volume i (2025) | Music, Sound, Artwork

zenith soundscapes, Daniel Finch (EP)

Hidden Voices (2025) | Lead in Music & Sound Design, Live/Studio/Post Engineer, Multi-Instrument

Valley Arts (Theatre) — Performed at Chew Magna Community Farm

Pocket Planet (2025) | Music, Sound Mix, Multi-Instrument

James Saunders (Animated Short Film)

How I Use AI as a Professional Musician — and Why I’m Still Cautious (2025) | Writer

Musicians' Union (Blog) — Published on Member's Voice Blog — Quoted by Lovelace (2025)

Yamaha U3 Upright Piano Deep-Sampling (2025) | Engineering, Mixing, Programming

Daniel Finch (Instrument Sampling)

Meaning(less) (2025) | Studio Engineer

Viral Parmar (Album) — Tracks: 440µ, Only you

2023 - 2024

AquaLens (2024) | Music, Harmonica, Synth

Ludum Dare 56 Jam (Video Game)

Cello Deep-Sampling (2024) | Engineering, Mixing, Programming

Daniel Finch (Instrument Sampling)

Concert Flute Deep-Sampling (2024) | Engineering, Mixing, Programming

Daniel Finch (Instrument Sampling)

wandering (2024) | Music, Sound Design, Flute

Daniel Finch, University for the Creative Arts (Live Performance)

The Fish (2024) | Sound Mix

Rancho Zhu (Short Film)

wandering (2024) | Music, Sound Design, Flute

Daniel Finch, University College London, University for the Creative Arts (Live Performance)

Venture McGee and the Dungeon of Lost Keys (2024) | Music, Flute

Dungeon Crawler Jam (Video Game)

Singing Skies on the Southern Seas (2023) | Studio Engineering

Jack Newton (Album)

Dragon's Veil (2023) | Music, Flute, Conductor

Game Off Jam (Video Game)

Lived Fiction (2023) | Studio Engineering

Stopgap Dance Company (Voiceover)

Withered (2023) | Music, Sound Mixing

 Rancho Zhu (Short Film) — Lift-Off Global Network Film Festival Official Selection 2023

2020 - 2022

In The Spice Market (2022) | Flute

Jack Newton (Song)

Chain Interaction (2022) | Music, Multi-Instrument

University for the Creative Arts, Berlin School of Popular Arts (Live Interactive Performance)

Mirage (2022) | Music

Roshni F (Short Film)

Childhood (2022) | Flute

Amory Adato, Jack Newton (Short Film)

Rising Eclipse (2022) | Music

University for the Creative Arts Jam (Video Game) — Winner

Benjamin (2022) | Music

Joseph Dowling, Patrik Hanti, Andrea Veda Anarghya, Pedro Pessina and Jason Kerai (Short Film)

Disturbance (2021) | Music

Orent Films (Short Film)

The Rose (2021) | Music

Orent Films (Short Film)

Orent Films Title Sequence (2021) | Music

Orent Films (Logo Sequence)

The Envelope (2020) | Music, Sound Design

Orent Films (Short Film)

Collaborators

Creative

Ella Scott (songwriting), James Saunders (sound design), Will Bertiz (sound design), Joshua Wood (sound design).


Instrumentalist

Ivan Batchelor (guzheng, pipa), Finn Froome-Lewis (cello performance & sampling), Kyle Kelly (acoustic & electric guitar, piano performance & sampling), Maria Antonia Georgescu (vocals), Dave Gordon (violin), Zack Yin (violin), Huitong An (violin), George Turvey (viola).


Music & Sound Production

Simon Whittle (sound engineering), Ivan Batchelor (sound engineering), Laurie French (studio engineering), Duncan Hoare (sound tech & lighting), Anthony Clements (theatre & audio production), Ella Scott (cast training), Viral Parmar (studio engineering), Hopeson Makokha (studio engineering).


Audio Post-Production

Will Bertiz (video game audio programming), Viral Parmar (audio repair & mixing), Matthew Bentley (master), George Coleman (mix), Peter Carlin (master).


Visuals

Ben Traub (videography), Maria Antonia Georgescu (video game renders), Tom Evans (visuals), Kaden Edwards (editor), Matt Webb (graphic design).

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Daniel Finch Music

Chew Valley, Bristol, UK

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