Credit: Music, Sound Design, Pipe Organ, Electric Keyboard, Synth
A play written by Alistair McDowall and performed to nearly 250 audience members across four dates of the Camden Fringe by the University for the Creative Arts (UCA) Graduate Company. An experimental sci-fi music score and sound design by Daniel Finch, telling the story of a crew trapped in space and coming to terms with their reality, which is entirely in their minds.
Performed for two hours, supported by score and sound design combined into an immersive soundscape that consists of drones, ambiences, hits, birds and organ music, all designed to fall into the background and come out as focal points in key areas, for the characters to interact with.
Full of distortion and destructive sounds, tastefully combined with live recordings on the pipe organ, Rhodes 54 Electric Piano, performed and recorded by Daniel. Chopped and processed vocals, synthesisers and strings are also present in the score, which supported the actors on stage and immersed the audience.
Credit: Music, Sound Mixing, Multi-Instrument, Synth
An animated short film by James Saunders — Pocket Planet. Telling the story of a boy's first experiences with grief and understanding the world around him, expressed through a small planet for which he cares.
Stylised with a vintage feel visually and musically, Daniel used a creative blend of analogue and digital techniques to achieve a realistic portrayal of the sound from the mid-1900s.
Modernised and in his style Daniel, used a combination of live flute and tongue drum (both Daniel Finch) alongside a Wurlitzer electric keyboard emulation — all recorded through a vintage Fender amplifier.
Credit: Music, Harmonica, Synth
Ludum Dare 56 entry, AquaLens was a team effort and scored 135th in Audio among thousands of entrants. Including live harmonica (Daniel Finch), synth and cello. Inspired by Club Penguin's Aqua Grabber minigame and other sea exploration web games of the mid-2000s era.
Mix by Daniel Finch.
A mono mix of this popular track by Massive Attack.
From the Trip-Hop Genre, which often employs wide stereo production effects, choosing to produce a mix in mono that has interest, movement and space within the confines of one audio channel is a challenge. This particular track was of interest due to its cultural roots being from Daniel's home city, Bristol.
A mix designed for modern tastes, using tools and techniques only available to engineers since its 1998 release, and taking influence from genres that hold their roots in Trip-Hop. Formed using a combination of digital and analogue processing - both emulations and outboard. Physical units such as reverb, delay and saturation.
album & music visualiser by zenith soundscapes (Daniel Finch)
Daniel Finch Music
Daniel is a versatile music professional who works for the love of storytelling. Challenging the conventions of traditional writing and audio with impressive attention to detail through his emotive and identifiable musical style.
His work falls on the intersection of music, technology, and the natural world.
Both creative and technical, Daniel has extensive experience delivering for clients and brings great value to any project. An early adopter at heart, always on the forefront of new technology and ideas.
Daniel's musical style expands genre classical to electronic, combining melodic interest with unique instrument choices and complex sound design. He is equally at home in the realms of orchestration & music theory as he is in music production.
Trained at:
University for the Creative Arts (BA Hons Music Composition & Technology
Access Creative College (Music Production)
Based in Chew Valley, Bristol.
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Daniel Finch Music
Chew Valley, Bristol, UK
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